“The Source of Life” in Bishop’s Basilica of Philippopolis in the Context of STEAM
“The Source of Life” in Bishop’s Basilica of Philippopolis in the Context of STEAM
Author(s): Toni ChehlarovaSubject(s): Social Sciences, Education, Sociology, School education, Vocational Education, Adult Education, Educational Psychology, State/Government and Education, Family and social welfare, Economic development, Inclusive Education / Inclusion, Identity of Collectives, Distance learning / e-learning, Pedagogy
Published by: Национално издателство за образование и наука „Аз-буки“
Keywords: STEAM; geometric constructions; computer models; GeoGebra; 3D printing; symmetry; mathematics and art; IBL
Summary/Abstract: The main task considered in this material is related to the restoration of the mosaic “Source of Life” in the Bishop’s Basilica of Philippopolis. Ideas for creation and use of computer models of the geometric scheme and of separate figures in the considered mosaic are presented. Technologies such as 360-degree photography, 3D printing, specialized software for creating computer models, etc. are shared to provide conditions for research work. STEAM training, especially in the context of STEAM centers and innovative schools, creates good opportunities for the widespread deployment of such resources. Most of the described educational resources are provided with free access in the Virtual Mathematics Laboratory, developed at the Institute of Mathematics and Informatics of the Bulgarian Academy of Sciences.
Journal: Математика и информатика
- Issue Year: 64/2021
- Issue No: 6
- Page Range: 598-607
- Page Count: 9
- Language: English
- Content File-PDF