Using Computer Games or Computer Applications Specially Created, to Support Teaching in the Field of Landscape Planning and Urbanism
Using Computer Games or Computer Applications Specially Created, to Support Teaching in the Field of Landscape Planning and Urbanism
Author(s): Liana Luminița Boca, Vasile Teodor Dădârlat, Andreea Begov UngurSubject(s): Geomatics, Higher Education , ICT Information and Communications Technologies
Published by: Editura Aeternitas
Keywords: games for learning; landscape planning games; urban games; spatial planning;
Summary/Abstract: During their studies in the field of Urbanism and Spatial Planning, Romanian students must acquire theoretical and practical knowledge in the chosen field. This paper proposes the use of computer games or other computer applications specially created, to support teaching in the field of spatial planning and urbanism. Computer games can be a plus in developing students' visual and spatial logic, critical thinking, management and problems solving, well as practicing theoretical knowledge in the field of interest, starting from certain required topics or exercises.
Journal: RevCAD Journal of Geodesy and Cadastre
- Issue Year: 2021
- Issue No: 30
- Page Range: 15-20
- Page Count: 6
- Language: English