Computer Models for Playing Billiards Using Frontal Shot Cover Image
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Computer Models for Playing Billiards Using Frontal Shot
Computer Models for Playing Billiards Using Frontal Shot

Author(s): Toni Chehlarova
Subject(s): Social Sciences, Education, Preschool education, School education, Vocational Education, Adult Education, Higher Education , History of Education, ICT Information and Communications Technologies, Distance learning / e-learning, Pedagogy
Published by: Национално издателство за образование и наука „Аз-буки“
Keywords: billiards; computer models; symmetry; eye-meter; STEM; digital competence; gaming; GeoGebra

Summary/Abstract: Computer models with pool table oriented to the school teaching of mathematics are presented. The pool table in them has a board with six pockets and twelve “diamonds”, due to the expectation when working with these resources to form and apply not only mathematical knowledge, but also to master elements of the game of billiards. These computer models use a frontal impact, i.e. the cue ball hits the object ball in its center. The force of the shot, special shots, friction, etc. are not taken into account. The computer models are developed with dynamic GeoGebra software. They are provided with free access in the Virtual Mathematics Laboratory, developed at the Institute of Mathematics and Informatics of the Bulgarian Academy of Sciences.

  • Issue Year: 65/2022
  • Issue No: 2
  • Page Range: 131- 138
  • Page Count: 8
  • Language: English
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