Rola formy i organizacji tekstu pisanego w akcie kreacji świata gry komputerowej. Na przykładzie Heroes of Might and Magic V: Tribes of the East
Role of form and design of a written text in creation of a computer game world. The case of Heroes of Might and Magic V: Tribes of the East
Author(s): Mikołaj BajewSubject(s): Computational linguistics, ICT Information and Communications Technologies
Published by: Wydawnictwo Uniwersytetu Łódzkiego
Keywords: written text; video game; typeface; font; form; act of creation; player;
Summary/Abstract: This article is about functions of written text in video game space. It aims to show the true potential of the written text in creating a vision of game in player’s mind and in keeping him immersed. I analyzed text material from the Heroes of Might and Magic V: Tribes of the East, a turn-based strategy video game which action takes place in the fictional, colorful, fantasy world of Ashan. The written texts in mentioned video game determines the player’s perception of the other elements in the game and affects his playing experience. The following analysis of fonts, space organization of written texts and their meaning proves that point.
Journal: Replay. The Polish Journal of Game Studies
- Issue Year: 7/2020
- Issue No: 1
- Page Range: 27-45
- Page Count: 19
- Language: Polish