Животът като игра и играта като живот: качества и особености на успешната симулационна игра
Life as a game and the game as life: characteristics and features of a successful simulation game
Author(s): Gergana MinkovaSubject(s): Anthropology, Social Sciences, Theatre, Dance, Performing Arts, Education, Fine Arts / Performing Arts, Psychology, Music, Photography, Visual Arts, Communication studies, Sociology, Film / Cinema / Cinematography, Sociology of Art, History of Art
Published by: Факултет по журналистика и масова комуникация, Софийски университет „Св. Кл. Охридски”
Keywords: gaming; narrative; simulations; gaming aesthetics
Summary/Abstract: The study, based on part of an even larger study in the gaming field, examines the characteristics and features of simulation games, focusing on some of the most widely recognized benchmarks in the genre - The Sims, Animal Crossing and Second Life. What makes a simulation successful and how can it hold the attention of the audience? The text offers hypotheses and possible answers, developing on the basis of fan base behaviour, aesthetic qualities and product capabilities.
Journal: Медиалог
- Issue Year: 2023
- Issue No: 13
- Page Range: 56-79
- Page Count: 24
- Language: Bulgarian