Синхронно дистанционно обучение в образователната игра “СтруниМа”
Synchronous Remote Learning with the Educational Game “StruniMa”
Author(s): Mladen ValkovSubject(s): Social Sciences, Education, Preschool education, School education
Published by: Тракийски университет
Keywords: video game; digital sharing platform; digital competence
Summary/Abstract: StruniMa is an educational mathematical game and in particular – combinatorial geometry. “Shkola” (school) is a component with which synchronous remote learning is realized. It has two main modes – classroom, in which the leader is sharing his modifications to the shown object with the students (observers) and competition where the leader becomes a quaestor and the students – competitors.
Journal: Педагогически форум
- Issue Year: 2022
- Issue No: 1
- Page Range: 41-47
- Page Count: 7
- Language: Bulgarian