Co jest źródłem satysfakcji gracza? O kluczowej roli wymiany autystycznej w grach komputerowych
What is the origin of gamer satisfaction? The key role of autistic exchange in video games
Author(s): Łukasz WinnickiSubject(s): Fine Arts / Performing Arts, Visual Arts, Sociology of Art
Published by: Uniwersytet Adama Mickiewicza
Keywords: video game; exchange; George Homans; Ludwig von Mises; satisfaction; strengths of character
Summary/Abstract: Video games phenomena is something entirely new in man-kind history. Yet it haven’t preceded our nature so it still should be readily explained by some basic terms. In this case the author suggests that the exchange is the fundament of players action and the source of their satisfaction. Using Mises (economist’s), Homans (sociologist’s) and positive psychologists’ (character strengths) legacy, deduction process takes place and an Internet questionnaire is being conducted. Results obtained from 669 players are analysed and used to verify the main hypothesis of the text and – at the end – to affirm it.
Journal: Homo Ludens
- Issue Year: 12/2019
- Issue No: 1
- Page Range: 227-251
- Page Count: 25
- Language: Polish