Game of Senses, Game of Forms, or the Intertextual Games/Goals of Sophie Divry’s Writing Cover Image

Jeu de sens, jeu de forme, ou les (en)jeux intertextuels de l’écriture de Sophie Divry
Game of Senses, Game of Forms, or the Intertextual Games/Goals of Sophie Divry’s Writing

Author(s): Anna Opiela-Mrozik
Subject(s): Language and Literature Studies, Literary Texts, Fiction, Studies of Literature, Novel, Comparative Study of Literature, French Literature, Theory of Literature
Published by: Katolicki Uniwersytet Lubelski Jana Pawła II
Keywords: Sophie Divry; game; lucidity; unseriousness; intertextuality; voice

Summary/Abstract: This paper analyzes various aspects of game in the novels of Sophie Divry, a contemporary novelist as well as a social activist. Her protean work develops the idea of literary ludicity which ensures pleasure for an author and engages a reader but, at the same time, transmits a message about society. In the essay Rouvrir le roman the writer proposes to reinvent the novel genre by means of the spirit of unseriousness which plays a role as a stimulant for literature. Founded on intertextuality, Divry’s writing renews in an original way well-known models such asthat of Madame Bovary (La condition pavillonnaire) or Robinson Crusoe (Trois fois la fin du monde). Narrative games lead the novelist to develop polyphonic writing.The study of the novel Quand le diable sortit de la salle de bain demonstrates the link between game and self-reflexivity and highlights the potential of ludicity at the linguistic, typographical and formal level.

  • Issue Year: 2023
  • Issue No: 13
  • Page Range: 195-207
  • Page Count: 13
  • Language: French