Soft Horrors: The Visual and Ludic Safety of Dark Cozy Games Cover Image

Soft Horrors: The Visual and Ludic Safety of Dark Cozy Games
Soft Horrors: The Visual and Ludic Safety of Dark Cozy Games

Author(s): Agata Waszkiewicz
Subject(s): Fine Arts / Performing Arts, Visual Arts
Published by: Wydawnictwo Uniwersytetu Łódzkiego
Keywords: cozy games; horror; ludic safety; softness; 'Cult of the Lamb'; 'Dredge'; 'Oxenfree'

Summary/Abstract: According to their most popular definition, cozy games are characterized by visual softness and relaxing gameplay devoid of combat and time-sensitive gameplay. However, with the recent increase in popularity of these games, game developers started to experiment with genre hybridity, introducing games that combine the elements of coziness with non-cozy elements such as difficult combat or horror themes, showing a need for critical engagement with the working definition of what is cozy. The article proposes a concept of dark cozy games to describe those titles that introduce visual softness and, to some degree, ludic safety to horror or Gothic, using three examples to illustrate different ways in which that can be achieved: Cult of the Lamb, Dredge, and Oxenfree.

  • Issue Year: 11/2024
  • Issue No: 1
  • Page Range: 111-124
  • Page Count: 14
  • Language: English
Toggle Accessibility Mode