CONCEPTION OF A VIRTUAL APPLICATION FOR STIMULATING TECHNICAL CREATIVITY BY USE OF THE HEURISTIC ACTIONS METHOD
CONCEPTION OF A VIRTUAL APPLICATION FOR STIMULATING TECHNICAL CREATIVITY BY USE OF THE HEURISTIC ACTIONS METHOD
Author(s): Neculai Eugen SEGHEDINSubject(s): Education
Published by: Carol I National Defence University Publishing House
Keywords: educational software; technical creativity; inventics; creativity stimulating methods
Summary/Abstract: The heuristic actions method is one of the logical-intuitive creation methods and it was structured by A. I. Polovinkin. This method is a result of the Osborn technique of interrogative lists verification. The method, in fact, consists of the combination of several psychological techniques and methods of creation, being an attempt to make creative search more logical. Thus, 261 heuristic actions have been identified and categorized in 15 groups (quantitative changes, shape changes, spatial changes, time changes, movement changes, material changes, elimination changes, addition changes, etc.). The purpose of the paper is to present the general structure of a data processing instrument that enables visualization of the way in which heuristic actions perform in various branches of industrial engineering, especially in manufacturing systems domain (machine-tools, jigs and fixtures, technological equipments).
Journal: Conference proceedings of »eLearning and Software for Education« (eLSE)
- Issue Year: 6/2010
- Issue No: 01
- Page Range: 411-418
- Page Count: 8
- Language: English