USE OF CREATIONAL PATTERNS IN e-LEARNING
USE OF CREATIONAL PATTERNS IN e-LEARNING
Author(s): Teodor-Ciprian Sava, Crina-Grabriela Tiron, Costea BudulanSubject(s): Education
Published by: Carol I National Defence University Publishing House
Keywords: design; pattern; interface; class; object; inheritance.
Summary/Abstract: Design Patterns are the problems experienced designers have often met in practice and they do the same. Because of abstraction problems these design solutions can be applied to a range of poor specific areas of activity which can highlight items that should be created, structured or interact according to certain rules. Creational Patterns, in number 5, is a subset of patterns whose purpose is to resolve certain construction processes of objects (specific products). The paper explains how to use them in e-learning, both in the context of training for teaching and testing, and application-level software based on distance learning.
Journal: Conference proceedings of »eLearning and Software for Education« (eLSE)
- Issue Year: 7/2011
- Issue No: 02
- Page Range: 528-533
- Page Count: 6
- Language: English