Po drugiej stronie lustra. Problem przestrzeni w kontekście zaangażowania gracza w grę komputerową
Second side of the mirror. Space concept versus player involved in computer game
Author(s): Katarzyna LisieckaSubject(s): Social Sciences
Published by: Wydawnictwo Uniwersytetu Śląskiego
Keywords: space; computer games; virtual world; the player; activity
Summary/Abstract: In my article I focused on the problem of space which concerns computer player involved in the game. I explained differences between few types of players’ immersions – when he or she, plays or experiences computer game itself. I described various researches results of theorists analyzing types of space in computer games. I also confronted process of projection-identification with involvement of player.
Journal: Pisma Humanistyczne
- Issue Year: 2014
- Issue No: XII
- Page Range: 489-503
- Page Count: 15
- Language: Polish