THE INTERACTIVE METHOD TEACHING OF THE LESSON "PRINCIPLES OF KNITTING OUTWEAR FABRICS AND GARMENT WITH AUTOMATIC FLAT KNITTING MACHINES" Cover Image

THE INTERACTIVE METHOD TEACHING OF THE LESSON "PRINCIPLES OF KNITTING OUTWEAR FABRICS AND GARMENT WITH AUTOMATIC FLAT KNITTING MACHINES"
THE INTERACTIVE METHOD TEACHING OF THE LESSON "PRINCIPLES OF KNITTING OUTWEAR FABRICS AND GARMENT WITH AUTOMATIC FLAT KNITTING MACHINES"

Author(s): Mirela Blaga, Dorin DAN
Subject(s): Education
Published by: Carol I National Defence University Publishing House
Keywords: interactive method of teaching; computer-aided training; knitting animation; electronic learning; electronic assessment tests

Summary/Abstract: The aim of the work is to create and use an animated graphical interface with interactive objects, in order to help the learners to understand quickly and correctly the aspects related to the construction, operation and adjustment of different mechanisms of automatic flat knitting machines. The interactive method of teaching, presented in this paper, represents the outcome of the alternative education tools, applied in the knitting laboratory of the Faculty of textiles, Leather and Industrial Management of Iaşi. The method, successfully applied, is using the benefits of computer-aided training and provides students with the interactive animations of the knitting scheme for 1x1, 2x1, 2x2 ribs and tubular start up. It explains the principle of the fabric take-down by means of the main and auxiliary take-down, as well as the take-down comb. It provides the description of the: raking device and the control of the bed positions, of the yarn control unit and the individually adjustment of the tension arm, the knot detector for large knots, the knot detector for small knots and the thread brake disc. It offers the interactive visualization of the knitting path on the system cams, and interactive identification of the knitting elements in the needle bed. The drawings have been performed with Corel Draw graphics application and the animations and the interactivity were made with Corel RAVE. The program resulted is portable and it may be used online or offline on any computer system.

  • Issue Year: 11/2015
  • Issue No: 03
  • Page Range: 550-555
  • Page Count: 6
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