Towards a Blended Learning Model for Teaching and Learning Computer Programming: A Case Study Cover Image

Towards a Blended Learning Model for Teaching and Learning Computer Programming: A Case Study
Towards a Blended Learning Model for Teaching and Learning Computer Programming: A Case Study

Author(s): Said Hadjerrouit
Subject(s): Education
Published by: Vilniaus Universiteto Leidykla
Keywords: Blended learning; computer programming; design-based research; e-learning; face-toface learning; Java programming; learning cycle; online learning.

Summary/Abstract: Blended learning is becoming an attractive model in higher education as new innovative information technologies are becoming increasingly available. However, just blending face-to-face learning with information technologies cannot provide effective teaching and efficient solutions for learning. To be successful, blended learning must rely on solid learning theory and pedagogical strategies. In addition, there is a need for a design-based research approach to explore blending learning through successive cycles of experimentations, where the shortcomings of each cycle are identified, redesigned, and reevaluated. This paper reports on a study conducted on a blended learning model in Java programming at the introductory level. It presents the design, implementation, and evaluation of the model and its implications for the learning of introductory computer programming.

  • Issue Year: 7/2008
  • Issue No: 2
  • Page Range: 181-210
  • Page Count: 8
  • Language: English