KŪRYBIŠKUMAS IR KOMPIUTERINĖ PROGRAMA „SCRATCH“
CREATIVITY AND THE COMPUTER PROGRAM "SCRATCH"
Author(s): Valentina Dagienė, Aurelija Sližytė, Jolanta SubatovičSubject(s): Education
Published by: Vilniaus Universiteto Leidykla
Summary/Abstract: The paper deals with some problems and concepts of creativity. The creativity teaching importance to Lithuanian primary and secondary schools is emphasized. A computer program Scratch, is presented which gives a great opportunity to encourage the skills of creativity. It is suggested to use the Scratch as an alternative way to Logo – to teach modelling by constructing. The ideas represented in the paper are important to teachers, education specialists, policy makers, who are interested in the creativity teaching using computer.
Journal: Informacijos mokslai
- Issue Year: 2009
- Issue No: 50
- Page Range: 142-146
- Page Count: 5
- Language: Lithuanian