THE PEACEMAKER, LARP GAME WITH A POLITICAL AGENDA Cover Image

THE PEACEMAKER, LARP GAME WITH A POLITICAL AGENDA
THE PEACEMAKER, LARP GAME WITH A POLITICAL AGENDA

Author(s): Matej Moško
Subject(s): Security and defense, Film / Cinema / Cinematography, Sociology of Politics, Sociology of Art
Published by: Ústav divadelnej a filmovej vedy SAV
Keywords: LARP; LARP game; Bøckmann’s three way model; The Peacemaker (2015); game design; larp blueprint;

Summary/Abstract: LARP and LARP game research in Slovakia has not become widespread among Slovak theatre and film theorists. Aside from the presentation of research results, the paper The Peacemaker, LARP Game with a Political Agenda, introduces the reader to the LARP phenomenon and LARP games. A component part of our research was organising The Peacemaker (Mierotvorca) LARP game. The game was developed in the form of peacekeeping talks on Ukraine crisis. The players who were randomly selected as reputable citizens were asked to decide on the manner in which the war in Ukraine was to be resolved. The play is documented by using the LARP blueprint method, which was used for the first time in collection of papers Do larp – Documentary Writings for KP2011, which was an output of Knudepunkt 2011 LARP conference. In our research we observed the differences between the player’s expectations before the game was started and the style in which the player eventually played the character assigned. The differences between the playing of the character and expectations are viewed in the light of game design. Our aim was to establish how character assignment by players’ expectations affected the LARP game and what differences there were in playing the game by LARPers with different levels of experience. In accordance with the set objective we opted for a qualitative observation method that facilitated the observation of individuals directly involved in LARPing.

  • Issue Year: 63/2015
  • Issue No: Special
  • Page Range: 87-103
  • Page Count: 17
  • Language: English
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