LEARNING COMPUTER PROGRAMMING THROUGH GAMES DEVELOPMENT
LEARNING COMPUTER PROGRAMMING THROUGH GAMES DEVELOPMENT
Author(s): Slavina IvanovaSubject(s): Media studies, ICT Information and Communications Technologies, Sociology of Education
Published by: Carol I National Defence University Publishing House
Keywords: e-learning platforms; teaching computer programming; game development; serious games; gamification;
Summary/Abstract: Nowadays, the technology evolves rapidly and with it increases the need for qualified professionals in the field of ICT. Employment of IT professionals is projected to grow worldwide by 22% till 2022, much faster than the average for all occupations. The main reason for this rapid growth is a large increase in the market demand for computer software and mobile applications. In regard, nonprofit organizations and established businesses are looking for alternative ways to educate and grow the number of people, in particular students, involved in learning computer programming. On the other hand, most of the students regardless of their age have access to the Internet via laptops, tablets, smartphones which turns them into intuitive and everyday learners and gives them access to unlimited resources, content and information in the form of web-based platforms, mobile e-learning applications, social media, online games and others providing abundant and diverse learning experience. However, no matter how fast technology evolves and how many alternative teaching techniques are introduced constantly, the major challenge of the education still remains motivation.
Journal: Conference proceedings of »eLearning and Software for Education« (eLSE)
- Issue Year: 12/2016
- Issue No: 01
- Page Range: 492-497
- Page Count: 6
- Language: English