Игрови модели за обучение в компютърна среда
Gaming Models for Teaching and Learning within Computer-Mediated Environment
Author(s): Nikolina IskarovaSubject(s): Social Sciences, Language and Literature Studies, Education, Foreign languages learning, Applied Linguistics, Language acquisition, Cognitive linguistics, Preschool education, School education, Vocational Education, Educational Psychology, Philology, Inclusive Education / Inclusion, Sociology of Education
Published by: Национално издателство за образование и наука „Аз-буки“
Keywords: gaming models; computer games; language technologies; flow theory
Summary/Abstract: This article focuses on the link between foreign language learning and game design. There are many studies on the impact of computer games on education, but their importance in early language learning is not well explored. The article discusses some of the flow theory models in a computer environment. On the basis of analyses, the author offers his own gaming model for early foreign language learning using computer multimedia didactic games
Journal: Чуждоезиково обучение
- Issue Year: 44/2017
- Issue No: 4
- Page Range: 355-361
- Page Count: 7
- Language: Bulgarian
- Content File-PDF