LANDSCAPE AND AMBIANCE ART.
TECHNIQUES AND APPROACHES FOR DELIVERING
VISUAL INFORMATION IN
CONCEPT ART FOR GAMES AND FILMS Cover Image
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LANDSCAPE AND AMBIANCE ART. TECHNIQUES AND APPROACHES FOR DELIVERING VISUAL INFORMATION IN CONCEPT ART FOR GAMES AND FILMS
LANDSCAPE AND AMBIANCE ART. TECHNIQUES AND APPROACHES FOR DELIVERING VISUAL INFORMATION IN CONCEPT ART FOR GAMES AND FILMS

Author(s): Sergiu Mihai Zegrean
Subject(s): Fine Arts / Performing Arts, Essay|Book Review |Scientific Life
Published by: Editura Eurostampa
Keywords: Concept art; gaming; digital landscape; digital art; digital painting; ambiance

Summary/Abstract: This article approaches the topic of digital art and its implications in creative industries. It elaborates the particular role,features and aspects of landscaping, related to digital painting, as disciplinary subfield. It shows how the digital landscape is created with the intent to deliver the visual information needed for understanding the concept and its implementation, by 3D or other medium. As related to finite product, we can talk here about digital stage in a game or film set. Therefore, we take into account the five types of visual information shape, proportion, deepness, colour and light explaining and exemplifying for each and every feature and possibilities for concept art image rendering.

  • Issue Year: 28/2017
  • Issue No: 1
  • Page Range: 25-34
  • Page Count: 10
  • Language: English
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