From Games and Activities to Gamification in Building Motivation to Learn among Early School Age Children’s and Pedagogy Students. Cover Image

Od gier i zabaw po grywalizację w budowaniu motywacji do uczenia się u dzieci w wieku wczesnoszkolnym i studentów pedagogiki.
From Games and Activities to Gamification in Building Motivation to Learn among Early School Age Children’s and Pedagogy Students.

Author(s): Magdalena Christ, Alina Nowak
Subject(s): Education, Psychology, School education, Higher Education
Published by: Oficyna Wydawnicza AFM Uniwersytetu Andrzeja Frycza Modrzewskiego w Krakowie
Keywords: ;gamification;motivation;early school education;games and activities;pedagogy student;

Summary/Abstract: Gamification in education means making the character of an activity more game-like in order to boost motivation to perform it. Teachers keep looking for effective ways of boosting the motivation of participants of classes, hence the gamification becomes an attractive idea supporting such a goal. It can be applied to working with people of different age groups. The objective of the following article is to present the ideas for gamification useful when working with students in their 1st–3rd year of primary school, as well as to set out the possibilities of applying the gamification to classes with students of early school and pre-school pedagogy. The classes with students were a part of „Games and Activities in Working with Children” module in the Faculty of Pedagogy and Psychology of the University of Silesia in Katowice. The course „Become a Game Master! Gamification in Education” (Operon Internet course) served as an inspiration for designing gamified activities.

  • Issue Year: XVIII/2018
  • Issue No: 1
  • Page Range: 37-48
  • Page Count: 12
  • Language: Polish
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