KOMPIUTERINIAI ŽAIDIMAI IR ISTORINĖS ATMINTIES POLITIKA: KARO ATMINTIS JAV IR RUSIJOS ŽAIDIMUOSE
VIDEO GAMES AND THE POLITICS OF HISTORICAL MEMORY : WAR MEMORY IN AMERICAN AND RUSSIAN VIDEO GAMES
Author(s): Aivaras ŽukauskasSubject(s): Military history, ICT Information and Communications Technologies, Sociology of Politics, Politics of History/Memory
Published by: Vilniaus universiteto leidykla & VU Tarptautinių santykių ir politikos mokslų institutas
Summary/Abstract: The video game industry has been growing rapidly in the recent years, reaching almost 2 billion players worldwide and sometimes even exceeding profits and other numbers put up by such entertainment juggernauts as the Hollywood. It is safe to say that video games have become an integral part of contemporary popculture, contributing to the formation of attitudes, especially among younger audiences (18–35 years old). This is especially poignant in the case of historical games, which have always been popular and have been representing one or another version of historical narration for years. Nevertheless, despite the immense popularity of videogames and their growing presence within contemporary culture, historians, political and social scientists have been often neglecting video game studies primarily because of its infancy and inadequacy to provide space for political reflection and argumentation. According to the skeptics, video games can only reflect the current tendencies within the order of neoliberalism prevailing in the world.
Journal: Politologija
- Issue Year: 2018
- Issue No: 2 (90)
- Page Range: 88-113
- Page Count: 26
- Language: Lithuanian