SERIOUS GAMES IN THE PROCESS OF EDUCATION Cover Image

OZBILJNE IGRE U OBRAZOVNOM I VASPITNOM PROCESU
SERIOUS GAMES IN THE PROCESS OF EDUCATION

Author(s): Branimir Vukčević
Subject(s): Education, Media studies, Educational Psychology, Methodology and research technology, ICT Information and Communications Technologies
Published by: Интернационални Универзитет у Новом Пазару
Keywords: serious games; information technology; education; pedagogical models;

Summary/Abstract: In the last twenty years a great interest for the creation and use of serious games has been in the educational systems of EU and USA for the purpose of realization educational goals at all levels of education. Although serious games were known before the widespread use of electronic means in the context of learning and games, today phrase serious games in the domain of educational activities marks the games like commercial video games but which are designed so that their primary purpose is education and not entertainment. The use of information technology in the serious games to simulate the environment in which learning takes place aims to transfer the good sides of video games in the learning process, such as: high motivation to play, engagement, the ability to monitor the progression in the game with the help of a clear and continuous feedback. The introduction of serious games in the educational process of Western countries is a modern trend which already represents a challenge for our country. The aim of this paper is to present some important questions on this topic, as well as some answers to them in a relevant contemporary literature. These are the following questions: 1) what are the serious games, 2) why there is interest in serious games to be used in the system of education, 3) what pedagogical-psychological models support the use of serious games in education, 4) how to check the effects of serious games in the manner of science. Prevailing opinion is that serious games can significantly improve the process of education if they are properly designed and used.

  • Issue Year: 2015
  • Issue No: 14
  • Page Range: 119-128
  • Page Count: 10
  • Language: Serbian
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