Zaburzenia mowy u wybranych bohaterów serii gier komputerowych Baldur’s Gate
Speech disorders in the game of Baldur’s Gate series heroes
Author(s): Bartosz KossakowskiSubject(s): Theoretical Linguistics, Applied Linguistics
Published by: Wydawnictwo Uniwersytetu Warmińsko-Mazurskiego w Olsztynie
Keywords: speech therapy; case study; stuttering; pronunciation standard; speech defects; speech disorders
Summary/Abstract: Baldur’s Gate game series belong to the RPG classics. The world that is presented inthem is based on AD&D rules of the second edition. In addition, they represent a genreknown as high fantasy. It presents the metamorphosis of characters – ordinary peoplebecome heroes. They were not born as heroes. This means that they are not impeccable,without defects or disabilities. In this way they diverge from the classic, epic charactersof the hero. Their weaknesses make them more human and thus closer to the realworld. Of course, these imperfections concern different spheres. This analysis focuses onthe linguistic manifestations of speech disorders of some characters. Problems relatedto speech do not only concern the language culture, but they also include disordersthat are interesting from the point of view of speech therapy (corrective and artistictherapy pathologies, including glottologopedics, balbutologopedics and neurologopedics).The material for the analysis was obtained from scripts of dialogues and audio materialfrom the games: Baldur’s Gate (including Baldur’s Gate: Tales of the SwordCoast) andBaldur’s Gate II (including Baldur’s Gate II: Bhaal’s Throne), in full Polish languageversions (acting dubbing and tensions). The description uses the case study method.
Journal: Prace Językoznawcze
- Issue Year: 20/2019
- Issue No: 1
- Page Range: 51-63
- Page Count: 13
- Language: Polish