SKEUOMORPHS AND REMEDIATIONS: WORKING ENVIRONMENTS FOR CONSUMER
VIRTUAL REALITY PLATFORMS
SKEUOMORPHS AND REMEDIATIONS: WORKING ENVIRONMENTS FOR CONSUMER
VIRTUAL REALITY PLATFORMS
Author(s): Łukasz MirochaSubject(s): Evaluation research, ICT Information and Communications Technologies
Published by: Wydawnictwo Uniwersytetu Jagiellońskiego
Keywords: virtual reality; interface; interaction; software studies; remediation;
Summary/Abstract: Acknowledging the latest renaissance of spatial and immersive media technologies and content (VR/AR), the article reconceptualizes their status as software media and cultural objects. Specifi cally, drawing on work of i.a. Lev Manovich, Alexander Galloway and Oliver Grau, the author argues that due to a wide range of real-time sensory cues that a VR experience delivers, it should be considered as a new type of software media interface, rather than a multisensory projection. The argument is based on case study research on commercially available software applications that strive for converting computer-generated spatial immersive environments into working environments.
Journal: Przegląd Kulturoznawczy
- Issue Year: 38/2018
- Issue No: 4
- Page Range: 550-561
- Page Count: 12
- Language: English