Discourses and Semantic Tropes of the Philosophical Explication of Video Games
Discourses and Semantic Tropes of the Philosophical Explication of Video Games
Author(s): Dmitry Anatolyevich Belyaev, Ulyana Pavlovna BelyaevaSubject(s): Media studies, Social Philosophy, Semantics, Structuralism and Post-Structuralism, Philosophy of Science, Ontology
Published by: Vilniaus Universiteto Leidykla
Keywords: video games; narratologists; ludologists; game studies;
Summary/Abstract: The article explores one of the most remarkable and dynamic phenomena of modern technoculture – video games. It reconstructs the genesis of the philosophical discourse on video games, exposing the main difficulties arising in making the definitions. Special importance is attached to the critical comparative analysis of the major strategies for the philosophical explication of video games. With the aid of the method of comparative-historical reconstruction and a structuralist approach, the essential correlations between the essential definition of a video game and the ontological systems of Plato, the Gnostics, G. Berkeley, E. Kant, as well as post-modern philosophy was established. The research results in formulating a model-integrative definition of a video game.
Journal: Problemos
- Issue Year: 2019
- Issue No: 96
- Page Range: 172-183
- Page Count: 12
- Language: English