Porovnání intenzity zatížení při hraní počítačové hry PlayDance na tanečních podložkách a bez nich
Comparison of the exercise intensity during playing a computer game PlayDance on dancing pads and without them
Author(s): Dita Lüftnerová, Pavel Mráz, Michal Jahn, Kateřina Součková, Kateřina LevováSubject(s): Sports Studies, ICT Information and Communications Technologies
Published by: Masarykova univerzita nakladatelství
Keywords: dancing pads; physical activity; active video game; AVG; exercise intensity; PlayDance;
Summary/Abstract: The objective of paper is to compare the exercise intensity during playing the active video game PlayDance on dancing pads with playing on crosses marked on the ground. All respondents were student of university, 21-26 years old, with minimum previous experiences with dancing pads. Our research was aimed on comparison the differences in HR between exercise on dancing pads and crosses marked on the ground with regard to 3 basic levels of difficulty. We also were comparing the levels of difficulty between themselves. The research confirmed expectation that the level of exercise intensity is lower on crosses against on dancing pads and also that the exercise intensity increases with the level of difficultness except shifting between level 2 and 3 on crosses. Majority of players answered in the questionnaire that they found playing the game on dancing pads more enjoyable and motivational than on crosses.
Journal: Studia sportiva
- Issue Year: 6/2012
- Issue No: 2
- Page Range: 107-111
- Page Count: 5
- Language: Czech