Computer science education; Active classroom; Computer science laboratories; Student participation; Student attention
Computer science education; Active classroom; Computer science laboratories; Student participation; Student attention
Author(s): Eric BraudeSubject(s): Social Sciences, Economy, Education, Higher Education , ICT Information and Communications Technologies
Published by: Нов български университет
Keywords: Computer science education; Active classroom; Computer science laboratories; Student participation; Student attention
Summary/Abstract: Instructors optimize the use of class time for quantity and depth of learning. Technology has opened new opportunities in these respects. The technique reported on here, In-class Common-reporting Workshops (INCREWs) consist of teams of up to three students tackling a creative class-relevant problem and displaying their evolving results on a common, projected spreadsheet format in real time. We report on surveys, which have shown a positive reception for INCREWs.
Journal: Computer Science and Education in Computer Science
- Issue Year: 15/2019
- Issue No: 1
- Page Range: 31-33
- Page Count: 3
- Language: English