Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art
Digital Storytelling through Teamwork Gamification Model to Encourage Innovative Computer Art
Author(s): Wannaporn ChujitaromSubject(s): ICT Information and Communications Technologies
Published by: UIKTEN - Association for Information Communication Technology Education and Science
Keywords: Digital storytelling; Teamwork; Gamification; Computer Art; Innovation;
Summary/Abstract: The purpose of this research is: (1) to develop digital storytelling through the use of teamwork gamification model to encourage innovative computer art; (2) to evaluate the model; and (3) to study the results in terms of innovative computer art. The sample group are 6 experts in related fields, and 35 undergraduate students. The research results showed that: (1) the model consists of 4 elements; Input Factors, Digital Storytelling through a Teamwork Gamification Process, Innovative Computer Art Evaluation, and Feedback; (2) the results from evaluation of the model indicates that it is appropriate at the highest level (xˉ = 4.62, S.D. = 0.62); and (3) the results in terms of the innovative computer art were at the high level.
Journal: TEM Journal
- Issue Year: 9/2020
- Issue No: 2
- Page Range: 560-565
- Page Count: 6
- Language: English