EXPLORING DACIAN CULTURAL HERITAGE WITH dARcit AUGMENTED REALITY APPLICATION
EXPLORING DACIAN CULTURAL HERITAGE WITH dARcit AUGMENTED REALITY APPLICATION
Author(s): Radu Comes, Călin Neamțu, Zsolt Buna, Liliana Daniela Mateescu-SuciuSubject(s): History, Archaeology, Ancient World
Published by: Editura Mega Print SRL
Keywords: augmented reality; digital content; cultural heritage; mobile application; customisation;
Summary/Abstract: This paper is focused on highlighting the advantages of using modern augmented reality applications to support the widespread dissemination of Cultural Heritage assets. This kind of applications have the potential to improve the user experience when they are visualizing a hard cover printed book or catalogue. The main advantage of this solution is to allow users to use their personal smartphones and tablets to access additional interactive content related to main subject of tangible books. Using the proposed solution described within the article any printed material can become interactive using multimedia elements such as: audio files, 3D models, images, videos (2D,3D, 360°), 3D text or any other form of digital content. The application adds multimedia information on top of the printed information increasing the degree of understanding of the information presented in the form of a book / catalogue, regardless of the time in which it was written and published.
Journal: Journal of Ancient History and Archaeology
- Issue Year: 6/2019
- Issue No: 4
- Page Range: 71-77
- Page Count: 7
- Language: English