User Centred Design of a Gamified Immersive Virtual Library
User Centred Design of a Gamified Immersive Virtual Library
Author(s): Aleshia HayesSubject(s): Social Sciences, Media studies, Essay|Book Review |Scientific Life, Communication studies, Theory of Communication, Scientific Life
Published by: Univerzita sv. Cyrila a Metoda v Trnave, Fakulta masmediálnej komunikácie
Summary/Abstract: With the growth of ICT (internet communication technology) and the increasing necessity for individuals to shelter in place, or otherwise social distance, more people are using technology as the source of their reading and other media consumptions than ever.
Journal: Acta Ludologica
- Issue Year: 3/2020
- Issue No: 2
- Page Range: 98-101
- Page Count: 4
- Language: English