Cinema in the Virtual Reality, Virtual Reality in the Cinema. The Demonstration of the Cinestalgia or Mediaphilia? Cover Image

Kino w wirtualnej rzeczywistości, wirtualna rzeczywistość w kinie. Manifestacja kinostalgii czy mediofilii?
Cinema in the Virtual Reality, Virtual Reality in the Cinema. The Demonstration of the Cinestalgia or Mediaphilia?

Author(s): Adam Andrysek
Subject(s): Media studies, Film / Cinema / Cinematography
Published by: Instytut Sztuki Polskiej Akademii Nauk
Keywords: cinestalgia; mediaphilia; virtual reality;IMAX VR Center
Summary/Abstract: The objective of the article is the analysis of virtual reality in the context of two forms of audiovisual experience – cinestalgia and mediaphilia. The author defines title concepts, proving the symbiotic character of cinestalgia and mediaphilia through a detailed description of two interesting elements of the contemporary audiovisual landscape, i.e. cinema in the virtual reality and virtual reality in the cinema. The analysis of cinema in the virtual reality is taken up using the example of the Oculus Video application. The author examines digitally created spaces of the cinema lobby and virtual screening rooms. By juxtaposing them with “real” cinemas, he emphasizes differences and similarities between these spaces, including the level of reception experience. In the section devoted to virtual reality in the cinema, the author describes attempts to introduce the medium of virtual reality within the traditional cinema space and draws attention to the problems resulting from such activities. In this article two spaces of the IMAX VR Center are also analysed, being an example of the so-called location-based VR. These spaces, created by IMAX, are one of the most distinct examples of symbiosis of cinestalgia and mediaphilia.

  • Page Range: 304-347
  • Page Count: 44
  • Publication Year: 2018
  • Language: Polish