Триизмерна дигитална реконструкция на изчезнали къщи и пространствениятим анализ във виртуална реалност по примера на бейската къща на Тулешко в Берковица
3D digital reconstruction of lost houses and their spatial analysis in virtual reality on the case study of the Tuleshko Bey house in Berkovitsa
Author(s): Dimitrina PopovaSubject(s): Fine Arts / Performing Arts, Film / Cinema / Cinematography
Published by: Институт за изследване на изкуствата, Българска академия на науките
Keywords: virtual reality; architecture; 3D; architectural heritage
Summary/Abstract: In this paper I present research based on data from the architectural archive at the Institute of Art Studies, Bulgarian Academy of Sciences. The implemented documents consist of drawings made in 1950’s by professional architects and represent the architecture of an old building from the 19th century namely the house of Tuleshko Bey in the town of Berkovitsa. This building does not exist in reality now. The conducted research is a pilot project in which, in its first part, I reconstruct the house through software applications – SketchUp Pro 2022 and Twinmotion 2022 – into digital three-dimensional structure. In the second part, I explore the old house spaces in virtual reality through the headset Oculus Quest 2 and its controllers. Finally, I find out new perspectives for contemporary reconsideration of architectural heritage.
Journal: Проблеми на изкуството
- Issue Year: 2022
- Issue No: 4
- Page Range: 64-77
- Page Count: 14
- Language: Bulgarian
- Content File-PDF