THE INTERACTIVITY CASE IN THE NARRATIVE: REFLECTIONS OF 'ACTUAL INTERACTIVITY' AND 'PERCEIVED INTERACTIVITY' LEVELS IN DIFFERENT DISCOURSE FORMATS Cover Image

ANLATIDA İNTERAKTİFLİK OLGUSU: FARKLI SÖYLEM BİÇİMLERİNDE ‘GERÇEK (ACTUAL) İNTERAKTİVİTE’ VE ‘ALGISAL (PERCEİVED) İNTERAKTİVİTE’ DÜZEYLERİNİN YANSIMALARI
THE INTERACTIVITY CASE IN THE NARRATIVE: REFLECTIONS OF 'ACTUAL INTERACTIVITY' AND 'PERCEIVED INTERACTIVITY' LEVELS IN DIFFERENT DISCOURSE FORMATS

Author(s): Neslihan Uçar Kartoğlu, Ziyad Guliyev, Kerim Emre Özerden
Subject(s): Cultural history, Film / Cinema / Cinematography, ICT Information and Communications Technologies
Published by: Motif Halk Oyunları Eğitim ve Öğretim Vakfı
Keywords: Narrative; İnteractivity; Actual Interactivity; Perceived Interactivity; Cinema;

Summary/Abstract: This study aims to present a conceptual framework via examples about synchronical transformation and developing with historical processes of particular fields in tradition of narratation. In this context, this study evaluates interactivity with two dimensional view: “perceptual interactivity” and “real interactivity”. In the research, these two dimensions were analysed in fields of theatre, cinema and exhibition and also affects of digitalization level in narratation methods to dimensions of interactivity in these fields are examined. Findings presented that both of “perceptual interactivity” and “real interactivity” are active in three fields, but these dimensions have being used in by different practices with profileration of digital methods. Besides, it is observed that actors start to use “real interactivity” more effectively in practices of narratation in fields of theatre, cinema and exhibition, which are basic fields of cultural industry, by digitalization process.

  • Issue Year: 15/2022
  • Issue No: 39
  • Page Range: 1010-1031
  • Page Count: 22
  • Language: Turkish
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