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Perma-dying Worlds and the Limit of Eternal Return in Digital Games
Author(s): Eleonora Teresa ImbierowiczSubject(s): Fine Arts / Performing Arts, Visual Arts, Sociology of Art
Published by: Uniwersytet Adama Mickiewicza
Keywords: permapermadeath; permadeath; eternal recurrence; mechanics of death
Summary/Abstract: The article discusses the types of death in selected digital and tabletop games; sorting them into two groups: ones that follow the pattern of eternal return and allow the player to endlessly respawn in their worlds; and ones that limit the possibility of coming back. The article focuses on the latter; and analyses the mechanics limiting the access to the game – from permadeath; through the randomness and unique character of the events happening in online multiplayer games; up to permapermadeath – and the effects of the application of these mechanics.
Journal: Homo Ludens
- Issue Year: 12/2019
- Issue No: 1
- Page Range: 77-91
- Page Count: 15
- Language: English