Playacting, as living knowing
Playacting, as living knowing
Author(s): Floyd MerrellSubject(s): Semiotics / Semiology
Published by: Tartu Ülikooli Kirjastus
Summary/Abstract: After contemplating James Carse’s apparent dichotomy between infinite playing and finite gaming, it becomes more satisfying to construe them as complementary. Infinitude is the range of all possible possibilities, the ‘emptiness’, that gives rise to the possible emergence of one, two, three, and many, toward the end of the nonlinear semiosic stream; but it can never arrive at its destination in this finite world. The two terms, infinitude and finitude, are mutually exclusive, and yet they resist categorization as binary opposites, for they need one another; they are intertwined; they interdepend, interrelate and interact with one another. A variation of the Figure 6 lattice serves to illustrate this by way of Peirce’s notion of musement, free play with possible ideas about one’s self, one’s others, and one’s physical world.
Journal: Tartu Semiotics Library
- Issue Year: 2013
- Issue No: 12
- Page Range: 234-243
- Page Count: 10
- Language: English
- Content File-PDF