GARMENT SIMULATION IN 3D VIRTUAL DRESSING ROOM
GARMENT SIMULATION IN 3D VIRTUAL DRESSING ROOM
Author(s): Elena FilipescuSubject(s): Education
Published by: Carol I National Defence University Publishing House
Keywords: body scan; parametric mannequin; virtual environment; 2D patterns; 3D simulation; garment fit.
Summary/Abstract: The challenges of virtual garment simulation are numerous, and have attracted research efforts for more than a decade. First dedicated to the realistic simulation of the mechanical behavior of cloth, it soon evolved towards simulation of virtual garments on synthetic characters. The 3D clothing fitting on a virtual parametric mannequin is an important research topic in the garment computer design. The steps in resolving the garment fitting are the following: the parametric mannequin is obtained from the realistic body scan of the selected subject, next stage contains in noise correction of the virtual mannequin using the advanced technologies of certain education software. Once the virtual mannequin of the selected subject is obtained, it is introduced in the 3D fitting garment simulation software. The result is a garment simulation which can lead to an answer for the eternal question: how to have a perfect fit between different body shapes and one garment.
Journal: Conference proceedings of »eLearning and Software for Education« (eLSE)
- Issue Year: 7/2011
- Issue No: 01
- Page Range: 479-486
- Page Count: 8
- Language: English