BLENDED LEARNING IN A MIXED REALITY-BASED 3D MULTI-USER VIRTUAL ENVIRONMENT
BLENDED LEARNING IN A MIXED REALITY-BASED 3D MULTI-USER VIRTUAL ENVIRONMENT
Author(s): Livia Ştefan, Florica Moldoveanu, Alin MoldoveanuSubject(s): Social Sciences
Published by: Carol I National Defence University Publishing House
Keywords: 3D MUVE; OpenSim; mixed reality; blended learning; virtual classroom;
Summary/Abstract: Compared to other virtual e-learning environments, the general purpose 3D multi-user virtual environments (MUVEs), such as Second Life or OpenSim, offer a platform for creation of educational virtual worlds having as main advantages a strong immersion (both for the teacher and the learner) and physical presence feeling, the ubiquity of the access, a support of collaborative and social learning. Recently the 3D MUVEs allow the integration with multimedia content (Power Point, video), and their usage not only as 3D simulators (sims) but also as a rich content platforms in 3D space. This paper presents an experiment of advanced usage of the OpenSim for simulating a virtual classroom using a Mixed Reality approach, which can be used not only by students of the Department of Computers from the University Politehnica of Bucharest, but also by other authorized students.
Journal: Conference proceedings of »eLearning and Software for Education« (eLSE)
- Issue Year: 10/2014
- Issue No: 01
- Page Range: 105-112
- Page Count: 8