THE ISSUE OF GAME GENRE TYPOLOGY IN THE SLOVAK ONLINE GAME-MAGAZINE SECTOR
THE ISSUE OF GAME GENRE TYPOLOGY IN THE SLOVAK ONLINE GAME-MAGAZINE SECTOR
Author(s): Zuzana Bučková, Lenka RusňákováSubject(s): Fine Arts / Performing Arts, Media studies, Theory of Communication
Published by: Univerzita sv. Cyrila a Metoda v Trnave, Fakulta masmediálnej komunikácie
Keywords: digital game; digital media; game; game genre; genre; genres typology; magazine; slovak journalism;
Summary/Abstract: The submitted study focuses on the classification of digital game genres. The authors draw attention to the issue of game genre typology from the perspective of digital games theory. Simultaneously, the authors reflect on the different ways they are applied in the sphere of journalistic practice, specifically in the Slovak online magazine Sector. Confrontation between defined theoretical basis and associated practical usage (or lack there of) is also a part of this study. The primary goal of this paper is to explain the game genre transformation process defined by the theory of digital games as it applies to Sector in relation to digital games. The secondary goal of the study is to define a corresponding terminological axis and to reflect related game genres. Given the comprehensive processing of the protracted theoretical issue, the authors could then apply the acquired information directly to concrete examples emanating from journalistic practice. To achieve the specified goals, the authors apply appropriate logical-conceptual methods of text analysis combined with qualitative content analysis of the chosen subject of research, the game-focused Slovak magazine. The authors expect an evident difference between the game genre typology defined by digital games theory and their application in the Slovak online game-magazine Sector.
Journal: Marketing Identity
- Issue Year: 4/2016
- Issue No: 1/2
- Page Range: 280-294
- Page Count: 15
- Language: English