THE DESIGN OF A DIDACTIC GAME (CIP-v.01-THD) FOR CRITICAL INFRASTRUCTURE SECURITY MANAGEMENT Cover Image

THE DESIGN OF A DIDACTIC GAME (CIP-v.01-THD) FOR CRITICAL INFRASTRUCTURE SECURITY MANAGEMENT
THE DESIGN OF A DIDACTIC GAME (CIP-v.01-THD) FOR CRITICAL INFRASTRUCTURE SECURITY MANAGEMENT

Author(s): Dorel Badea, Cezar Vasilescu, Marin-Marian Coman
Subject(s): Education, General Reference Works, Business Economy / Management
Published by: Regional Department of Defense Resources Management Studies
Keywords: critical infrastructure; security; education, game

Summary/Abstract: The motivation of addressing such a topic has as argument to ensure, educationally speaking, the best connection to the real aspects of critical infrastructure issues. We considered that there are postgraduate training programs at national level, which must implement case studies, in view of achieving the purposes resulting from the curriculum, as close to reality, by replicating some sensitive aspects of the relevant decision, which meet the training needs of students, in accordance with occupational standards. Being a complex area, the challenge is to best select the most relevant aspects to be played in terms of teaching, in a manner beneficial to the finality of integrating the system, technical and operational perspectives.

  • Issue Year: 8/2017
  • Issue No: 2
  • Page Range: 5-13
  • Page Count: 9
  • Language: English