BEGINNING OF THE DIGITAL GAMES MARKET
IN SLOVAKIA: INFLUENCES, FIRST SUBJECTS
AND HERITAGES OF SOCIALISM Cover Image

BEGINNING OF THE DIGITAL GAMES MARKET IN SLOVAKIA: INFLUENCES, FIRST SUBJECTS AND HERITAGES OF SOCIALISM
BEGINNING OF THE DIGITAL GAMES MARKET IN SLOVAKIA: INFLUENCES, FIRST SUBJECTS AND HERITAGES OF SOCIALISM

Author(s): Silvester Buček
Subject(s): Social Sciences, Social Philosophy, Communication studies, Sociology
Published by: Univerzita sv. Cyrila a Metoda v Trnave, Fakulta masmediálnej komunikácie
Keywords: black market; digital games markets; heritages of socialism; game clubs; Slovakia; transition economies;

Summary/Abstract: The paper based on author‘s master thesis “Capitalism: The Trial Version”, which focused on the creation of digital games market in Slovakia. In presented text, the focus is on the influences, first subjects, so called “heritages of socialism”, and their overcoming. Firstly author discuss the method of deconstructive approach to the history. Than he talks about influences, which could be external/internalor historical/contemporary. Next chapter identifies three heritages of socialism: game clubs, black market and lack of information. Lastly the text introduces the first market actors and show how they overcome the heritages.

  • Issue Year: 4/2017
  • Issue No: 1
  • Page Range: 38-48
  • Page Count: 11
  • Language: English
Toggle Accessibility Mode