Potencial of video games to teach and their application in education
Potencial of video games to teach and their application in education
Author(s): Ivan RokošnýSubject(s): Education, Media studies, Social Informatics
Published by: Univerzita sv. Cyrila a Metoda v Trnave, Fakulta masmediálnej komunikácie
Keywords: Commercial-off-the-shelf; Digital game; Edutainment; Serious game; Tangential learning;
Summary/Abstract: Digital games are one of the fastest developing media. Their application in to the educational system has a great potential to make education much more efficient and better. From games developed exactly for the cause of teaching, to entertaining games, this new media educate all generations of players. Main goal of this article is to analyse and highlight potential of digital games as an instrument for teaching new skills, facts and information. Main part of the article is focused on games, which teach gamers unwittingly. As a conclusion article brings analyse of current state and suggestions for the future. More specifically, which methods could be used for integration games in to education.
Journal: Marketing Identity
- Issue Year: 5/2017
- Issue No: 1/1
- Page Range: 388-397
- Page Count: 10
- Language: English