Galaktyka Hegla. „Event[0]” jako gra (post)humanistyczna
The Hegel's Galaxy: „Event[0]” as a (Post)humanist Game
Author(s): Filip JankowskiSubject(s): Fine Arts / Performing Arts, Visual Arts, Film / Cinema / Cinematography
Published by: Instytut Sztuki Polskiej Akademii Nauk
Keywords: Georg Wilhelm Friedrich Hegel; posthumanism; artificial intelligence; digital games; video games
Summary/Abstract: In films and digital games, two attitudes towards the development of artificial intelligence have prevailed so far, portraying it as a threat or a defense against this threat. The aim of the article is to show – on the example of the "Event[0]" digital game – the birth of a new paradigm in popular culture, in which artificial intelligence becomes an equal partner requiring human respect. Using the method of analytical autoethnography, the author explores the possibility of reconciling, in the context of the game, Hegel’s anthropocentric humanism with the post-humanist current. The results of the research prove both the technological progress of artificial intelligence in digital games and the emergence of a new perspective on the man-machine relationship, deprived of the patronage of previous popular culture works.
Journal: Kwartalnik Filmowy
- Issue Year: 2020
- Issue No: 110
- Page Range: 120-136
- Page Count: 17
- Language: Polish