Game Environment and Design Thinking Approach for New Digital Careers
Game Environment and Design Thinking Approach for New Digital Careers
Author(s): Michela Tramonti, Alden M. DochshanovSubject(s): Library and Information Science, Information Architecture, Library operations and management, Electronic information storage and retrieval, Education and training
Published by: Институт по математика и информатика - Българска академия на науките
Keywords: Serious Games; Entrepreneurship Education; Design Thinking and STEM.
Summary/Abstract: To compete with today’s rapidly changing labour market one has to continuously self-adapt towards new attitudes and mindset. To assist such an endeavor the combination of entrepreneurship and STEM (Science, Technology, Engineering and Mathematics) skills is considered favorable. Following these basic premises, the paper presents a European project, TEAM_STAR, focused on developing a 3D game environment to promote these new skills in secondary school students for new digital careers.
Journal: Digital Presentation and Preservation of Cultural and Scientific Heritage
- Issue Year: 2021
- Issue No: XI
- Page Range: 309-314
- Page Count: 6
- Language: English