Визуализация на задачи по математика за III клас чрез анимирани сценарии в електронна среда за обучение
Visualization Problems in Mathematics for the Third Class through Animated Scenarios in an Electronic Learning Environment
Author(s): Vilislav Radev, Hristo HristovSubject(s): Social Sciences, Education, School education
Published by: Национално издателство за образование и наука „Аз-буки“
Keywords: digital technologies; Scratch; technologies; competence; game model
Summary/Abstract: The paper aims to present the development of educational content such as animated scenarios for teaching the topic "Division of two-digit and three-digit numbers by one-digit". Visually animated examples in an electronic environment of situations close to everyday life are discussed, through which to present the division of two and three-digit numbers by one-digit ones. The purpose of the publication is to present the development of animated scenarios for teaching the discussed topic in one with its teaching method. The environment chosen for the development of the animated examples is Scratch, due to its rich technical tools and its familiarity with the students.
Journal: Педагогика
- Issue Year: 95/2023
- Issue No: 9
- Page Range: 1209-1221
- Page Count: 12
- Language: Bulgarian
- Content File-PDF