Gry terenowe Daniela Rycharskiego jako animacja więzów pokrewieństwa
The field game of Daniel Rycharski was a participatory art project curated by Szymon Maliborski from the Museum of Modern Art in Warsaw and conducted in the artist’s home village Kurówko, North Mazovia, in 2014. In cooperation with local contributors, Rycharski prepared a set of field games, such as: “fertilizing the field with manure” or “gathering edible weeds” to entertain visitors from Warsaw. In this article, drawing on my ethnographic data and selected interpretations, I argue that the main topic of The field games were kin-based social relationships. The aim of the project was to bring together those who Rycharski imagined as “descendants” of Polish peasants and their forgotten “ancestors”. The majority of participants were employees of cultural institutions, so his project also aimed at renegotiation of the conditions under which contemporary “new folk art” can be created.
More...